The Mercenaries of St. Vicious

A Narrow Escape from an Undead Horde
  • The session began with the party in the dungeon theorizing about where the vampire had gone. Had it gone to warn the others? After some searching, the party found a series of old fire beetle tunnels behind some tapestries. A way out. The party cautiously made its way through the tunnels and exited onto a mountain ridge. Shit was freezing up there.
  • Sargatanus sent Mother off to scout. When she didn’t come back immediately, Grendump transformed into an owl and followed. The dog was squared off against a vampire, who quickly disappeared down the mountain. The party found a way down into the pass.
  • At this point the party headed toward the sounds of hissing. Pretty smart move. They were overwhelmed by a large group of vampires, some held at bay only by Damian’s divine power. A cool fight ensued with some ass kicking, but the skeleton horde was rumbling down the pass. The party narrowly escaped through a smaller pass in the rock that was too cluttered for the skeletons to clamber through.
  • The party came upon a stronghold of the Order of Sarin, its flowing spotify banners and all. It had been taken over by an elven war band, the likes of which had not been seen this far north in quite some time. Apparently, there were no paladins of Sarin left. Another cool battle happened in the concert room. Remember the time when Grendump missed the guard and flew through the door into the elven soldiers? And how he turned into a furry squirrel with a furry vest? And how Hawke slammed the door shut and bent the bar with his amazing strength? Remember that cool map with the red and black spots, and the X? Don’t forget that book Cavario took! And remember the escape through the secret passage when the skeleton horde overwhelmed that stronghold? Wow!
  • The party crossed through foothills and fertile riverlands, passed through some crappy villages that bear little mention, and made it to St. Vincent. There, they hooked back up with Dougulus after a day or so. He was psyched the party returned with the sword and kept talking about how big this deal was. how it would make him. He then offered the party a new contract – get 300 coins now and 1000 later to sell the sword for him. At that point, Dougulus brought in a scruffy guide to show them to the designated location.
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Back into the Dungeon
  • This episode began with another party being sent out by Dougulus. Wolendra, and elven bard, was to chronicle the adventures of the mercenary group and create a catchy company jingle. Wolendra set out with two other adventurers and camped on the mountain path. The group was woken by the skeletons fleeing from the glory of Lok a couple switchbacks above.
  • A great battle with the skeletons ensued, ultimately culminating in the meeting of the two groups. Highlights included: the druid and elven wizard tumbling off the cliff, the druid turning into a mammoth, the elven wizard retreating after parting the mammoth’s balls, the cleric skreeeeing down the cliff and striking a pose with the warhammer, the fighter spending way too long with a single skeleton, and many more.
  • The party camped, and when they woke from the rising sun, they spotted a horde of skeletons massing in the pass below. The druid transformed wayne’s world style into an owl and got a closer look. The skeletons numbered approximately 5000, and they carried about 100 wooden boxes. The horde didn’t move. After some arguing about how to get around the horde, the party retreated back into the dungeon in the hope of finding another way out.
  • In the dungeon, the party encountered a few notable rooms. Of course, the room with the statute of Etherox (no longer carrying a sword). The elven wizard recalled some lore to learn more about Malfincus. The torture room with the blood hole. Here, the wizard could’ve tortured someone else as part of a ritual to gain knowledge of other creatures in the area. But after a 10 minute discussion (in RL) they party decided not to engage in torture. The room with the fire beetle tunnels. The room with clawed up and sucked down bandits.
  • The group also found another exit with another goat path. This path would dump out the party approximately 50 yards in front of the horde, but at least past the horde. As the group checked out this exit, it say the sun setting. Damn those weird timey spiral stairs!
  • The party delved back into the dungeon hoping for an even better exit. It found some crappy shit in some trapped chests and the lair of the bandit king. Who is now a vampire. The party fought and murdered this foul creature. This room was filled with old, mismatched, beautiful tapestries. The party had a couple promising moves, like the fighter positioning himself in the doorway and funneling the vampire straight into the ranger. It didn’t amount to shit, though, because the ranger rained arrows upon the vampire and failed. The bandit vampire also bit the hell out of the elven wizard. That’s when the vampire really died.
  • The party then tried to destroy the other vampire standing in the back with its arms crossed. The party did a pretty good job. But when the elven wizard started spouting off some lore about how to kill a vampire for good, the vampire turned to smoke and escaped through some cracks between the tapestries. Uh oh.
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The First Job
  • You are mercenaries brought together by Dougulus, the Lordling who loves slumming, to complete a job.You are all independent contractors for the Red Company. Your team has been put together through a combination of foresight and chance. The classes of each team are determined by the fixer (in this case Dougulus) for each job. The people filling these class roles are determined by lottery.Some of you already have a history with each other. Some of you don’t.
  • You run jobs out of St. Vincent, aka St. Vicious, the largest city in the known world. The city is very diverse but segregated. It is overpopulated and home to the lowest villainy and extravagant wealth in all surrounding lands. St. Vincent is located in fertile river lands, which are no longer sufficient to feed the population of the city. The river lands abut a region of rolling hills, which rise quickly into the long mountain range.
  • Your job contract requires you to recover a black sword – Malfincus – from a demonic statue in a dungeon high in the mountains for 500 coins. This dungeon is located above a mountain pass. You have a map showing a hidden entrance. The dungeon is located a week from St. Vincent. You know that the dungeon is an ancient fort held by various groups over the years. It’s like a storefront that has no consistent ownership.
  • You delved into the dungeon and encountered a bunch of skeletons and a couple vampires. The skeletons seems to regenerate. The vampires seem to hiss. You dispatched them. They were first alerted to your presence when Damian botched a simple light spell. But Hawk was a flat out beast, and Brynn is pretty handy with a bow. A particularly cool move was when Sargatanus intercepted a vampire in midair as it descended upon Brynn. It was also cool when Cavario did 10 points of damage to Sargantus as he was rolling around on the floor with the vampire.
  • You then recovered the ebony blade from the massive demon statue in front of a long, rectangular pool. The sword is 6 feet long but quite light. It’s still a pain in the ass to carry around. It’s just awkward. The sword has a series of circles running down the blade. Cavario realized that the symbol is that of Etherox, a primordial god predating Sarin and Lok. In many legends, Etherox gave birth to Sarin and Lok (among other gods) and held a blade described just as this.
  • Instead of exploring an open passage or a large wooden door, you retreated back the way you came to return the blade Malfincus to Dougulus. The spiral stairs took forever. You’re not sure how long, but clearly they were enchanted. Upon leaving the dungeon, you encountered another group of skeletons. They stood on a small rock landing immediately outside the dungeon opening. Damian turned them, and they fled down the goat path – the only visible way down.
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